Phase 3: Burning Details to Normal Textures This file is going to be used as the target for creating Normal texture.
Need to perform the following steps with 4 main phases : Preparing High Mesh Source, Preparing Retopologized Mesh, Burning Details to Normal Textures and Combining Normal Textures with Character Generated by Transformer. In order to re-create the DAZ HD character as possible, you The rebuilt CC3 Base+ character by Transformer However, the details can not be completely implemented with Transformer.
Indicate that they are in high definition. Have more detailing than the average character, with the titles clearing On DAZ online store, you can find HD characters, which Importing DAZ HD Characters (New for v3.3)